You can post general questions or comments regarding the simpit here, I'll try to answer them if I can. Post questions on specific items on the respective sub-page (e.g. making of). Of course, you can also send me an email to firstname.lastname@example.org if you prefer.
Yuri posted on 22.12.2019 at 14:12
Christophe, agree that F18 in VR is great, but having to deal with VR cockpit spoils part of the experience. I was thinking about mixed reality (real cockpit \ outside world in VR), but all MR solutions are still in prototype.
Could you share some pics how did you cut the VR helmet?
Hi Yuri, thanks for your post! I totally agree with you in that a VR cockpit is nice to look at, but is no match for a real hardware pit, where you can look at what you touch, see displays and associated buttons and read checklist.
I was, like you, searching for a MR solution for a long time but have not found something usable so far.
So I decided to cut my Rift to use it in "hardware MR mode"... ;) The results are great and as I frequently receive questions about it, I'm going to write a dedicated page here with explanations and pictures. Stay tuned.
Christophe posted on 08.12.2019 at 16:25
You made a fantastic job. I'm very interested by the plan you use to design you cockpit shell. I find a lot of plan on internet but not with the precise quote for each different part. I'm looking on a 2D drawing to put on a wood plate in order to cut it and then assemble all the part.
Can you tell me how you realize your drawing?
Thanks a lot.
Hi Christophe,I used the 3D model by k-lu from hornetpits.org and printed some views I needed from it for reference. There is no such thing as a parts or assembly template for the F-18 yet, I'm sorry. Every Hornet simpit is unique.
Andrew posted on 09.11.2019 at 8:18
Hi, very interested in your seat and I can say I will buy when when available. If they don’t come to market as a whole you should definitely sell plans. The only concern I might have for you is a “possible” conflict. Check out ACME Worldwide (https://www.acme-worldwide.com/) and their seat. Granted they are on a completely different level as far as customer base, I would just hate to see them come after you if your seat infringes on anything they have going on. Excellent work so far and I seriously look forward to having one in my home!
Hi Andrew, thanks for your post and your concerns! I know of the ACME seats but unfortunately never got to try one.
As far as I can see, they use moveable elements in the seat to provide pressure and motion feedback, but do not move the seat as a whole. I therefore conclude that our technical approaches are rather different. I also doubt that they use only three motors to drive all their movement, like my seat does. Should my seat get commercialized somehow, it would not even be a direct competitor, as the ACME seats are not aimed at the consumer or civil markets to my knowledge.
Apart from all that, the successful patent application review that I received, lets me rest assured that my mechanism is new and unique.
Stephen Harris posted on 22.10.2019 at 10:22
This seat looks extremely impressive. I really hope you can get it to market because I would love to own one.
Question. Have you ever thought about simulating g-force to the head in a similar way to how f1 drivers train by adding weight or pull and push in the direction of force. This would really add to the overall sense of force while flying/driving even to the point of being uncomfortable but that is what high G manoeuvres are all about isn’t it.
Incidentally I know 2 very high level people from 2 separate F1 teams and I would be very happy to make an introduction. I was only talking to one of them about the problem of g-force simulation over the summer. Let me know.
Hi Stephen, thanks for your kind words! I have thought about this but as it requires some complicated mechanisms in order not to massively interfere with the ability to still be able to move your head around freely (which you need in flight simulation as opposed to F1), I abandoned the idea. I also found that the motion part of my design moves the head around quite a bit and this suffices for the effect. Yes, please – feel free to forward my email, website and videos to people interested in this. I’ll be happy to provide more information!
Jejestylix posted on 24.8.2019 at 12:18
Bonjour, je suis fou de ton travail. Vous n'avez pas essayé de le mettre sur DCS? Je veux faire une fosse mais depuis que je vole en VR je ne peux pas sortir. Je veux toujours en faire un mais ce sera beaucoup moins beau. Seulement fonctionnel et avec des interrupteurs aux bons endroits. Et je n'ai pas de place dans mon bureau pour faire une fosse complète. Je vais fortement inspiré en tout cas. Merci beaucoup Jejestylix
Bonjour Jejestylix and thanks for your post! My french is a bit rusty (to say the least) so I used Google-Translate to get everything right:
"Hello, I'm crazy about your work. You did not try to put it on DCS? I want to make a pit but since I fly in VR I can not go out. I always want to make one but it will be a lot less beautiful. Only functional and with switches in the right places. And I have no place in my office to make a complete pit. I will strongly inspired anyway.
Thank you very much Jejestylix."
So, well - I do use my pit with DCS, although it is an F-18 "E" and not a "C" like in DCS. But I have the C-Model UFC panel displayed on my UFC touchscreen using Helios and that works quite fine. The G-Seat works nicely with DCS too, although dogfighting feels much like a workout ;)
Let me know if I can be of any help with your pit!
I just saw for the translation. it's Google that translated into French what I translated into English ... lol thank you for the proposal for help. currently I do not know how to do it. as I fly vr I do not need a high quality pit. I think to print the panels in 3d. just have the switches in the right places :D
Alexey Tokarenko posted on 29.5.2019 at 9:01
Hello. it is strange but i can not mail to you because 'Email rejected due to known spaming operations'. Left message here: Long time ago i've visited your site with detailed discription of building g-seat. i plan to build g-seat to Prepar3d flights but for now i can't see that info. could you provide g-seat electric schematics with components nominals and sketches for arduinos? Thank you.
Hi Alexey, sorry for the email inconvenience. As I receive mails via email@example.com daily without problems, I suspect it being something with your mail account. Maybe try to send from another adress?
The infos you once saw were from my original G-seat. I removed all outdated pages with the build of the new Motion Integrated G-Seat and plan to release DIY building information in the future. In the meantime, you can find many infos on my original and other G-Seats projects over at x-sim.de
Wouter posted on 18.3.2019 at 14:55
Hi! Your pit looks amazing. What displays do you use for your MFCDs? Thanks!
Thanks Wouter! For the left and right DDIs I use 7" display-sets bought from pollin.de. For The MPCD and the standby instruments I found some used 10" VGA displays on ebay. The UFCD is a 7" touch monitor by faytech.
Rami posted on 03.2.2019 at 16:13
Would you build a joystick and throttle unit for the F-18 and sell it to me? I live in the US.
Hey, check this out.
sydost posted on 02.2.2019 at 20:22
Hello, very impressive work with the new motion seat. I have a couple of questions about it. What kind of motors did you use? Still windshield wiper motors? Is the software in use x-sim?
Are the seatbelts attached to the fixed part of the seat and thus tighten / loosen when the moving part moves or do you use some kind of belt tensioning mechanism.
I have four windshield wiper motors waiting for me to start building a copy of your first G-seat but I think as I haven't yet started the build I might as well change to similar design that you have in your new seat.
Hi sydost! Thanks! No, I don't use wiper motors in the new seat as they are not near strong enough to include vertical lift.The lap belt is indeed attached to non-moving parts as this results in adequate tensioning, the shoulder harness has its own mechanism for adjustment.
Sorry to say, but at the moment I am not going to disclose any more details on the internal mechanism that drives the seat, as I hope to find a suitable company willing to produce and bring the seat to market in the near future, as I don't have the time and resources to do that my own.
I had thought about making a g-seat first and then add 2d motion to it but that would have resulted in 6 motors total and it wouldn't have given the heave (up/down) motion. Nice to see it it is doable with only three motors. Unfortunaly I have trouble finding the time to actually get building all my projects. Good luck trying to get your seat to the market. I'll probably end up buying it as I haven't accomplished anything worthwhile in the meantime ;) .
Cristian posted on 18.1.2019 at 1:37
Hello, your work its incredible, thank u for share this to the community. A friend and i was talking about built a G seat, But we just have random ideas and thousands of questions. Can you help us with a start point ? we fly FA18C from DCS. thank u! regards!!
Thanks Cristian! I removed all info about the G-Seat from this site, as I am about to publish an improved version of Motion/G-Seat here in a few weeks.
Check out https://x-sim.de, there is much information about G-Seat projects over there: link
Also my original G-Seat thread from 2013: link
If you have any specific questions, feel free to contact me! All the best with your build!